There are also plenty of familiar pick-ups, which offer speed and health boosts, weapons, etc. Play modes include Adventure, Battle and Tournament Battle. In Adventure Mode, one or two players compete against computer-controlled opponents and four Bosses. The story line, such as it is, revolves around the rivalry between Aku Aku and Uka Uka, who call a contest to determine whether the forces of light or dark are more powerful. Battle Mode is playable with up to four players going head-to-head via the MultiTap in an arena setting.
In the short version of this mode, the game is played until one player wins three times in a single arena. The tournament version of Battle Mode is a succession of short battles in which players accumulate points based on their performance. Like Mario Party , the game's contests are simple yet addictive. On the down side, you do need a MultiTap if more than a couple of people want to play; however, this is a small price to pay to enjoy what is shaping up to be one of the PlayStation's all-time best party games.
The N64 has Mario Party. The DC will get Sonic Square. In the game's Battle Mode, one to four players compete in arenas, and you get nine four-player competitive events that test your riding, racing and jumping skills. Crash Bash also offers an Adventure Mode, in which one or two players experience platform-style gameplay similar to that found in the previous Crash games.
Developer Eurocom decided to drop the tried-and-true board game formula in favor of turning this into a traditional action game, complete with separate bosses and levels, that just happens to feature nothing but mini-games. I guess it was done in order to keep Crash Bash from looking like a direct rip-off, but it doesn't work at all.
Strike one. Then they turned around and made the four-player "Tournament" nothing but a collection of theme-based mini-games. Basically that means there's no diversity at all. Plus, in order to advance the game, one of the four players has to win at least three times on each game board. All of this makes for about 45 minutes of playing what is essentially the same game over and over again, with no hint of fun in sight.
Strike two. Finally--and this is the most heinous act of all--none of the mini-games are much fun save one: the pseudo-quad-pong you see in the screenshot above this review, and the seemingly endless incarnations of said game throughout each level. I'm sure Eurocom tried hard to be unique, and bravo for that.
But unfortunately in doing so they created a game that never gets above average in any category. I can't recommend Crash Bash as anything more than a rental at best.
Strike three, you're out. First released in the good old Greatest Hits packaging. Jewel Case Release. Think fast and play fast! Frantic, head-to-head battles, heart-pumping chases, exploration and adrenaline-rushing races for points. All-time favorite characters — get ready to rumble. Neo Cortex, N.
Brio and new baddie Rila Roo. More than 30 competitive events and tons of rides! Variants First released in the good old Greatest Hits packaging. Greatest Hits Variant. Review There is no review for this game yet.
Screenshots There are no screenshots for this game yet. Videos There are currently no videos for this game. Trivia There is currently no trivia for this game.
0コメント